75632317071219954b7eafbefd54946346d2221b
If /usr/local/lib is in the search path, a Homebrew installed libJPEG
can end up conflicting with the system libJPEG as such:
```
$ otool -L /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
/System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO:
... snip ...
/System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib (compatibility version 1.0.0, current version 1.0.0)
... snip ...
```
```
$ cargo clean && cargo test
... snip ...
Doc-tests magick_rust
dyld: Symbol not found: __cg_jpeg_resync_to_restart
Referenced from: /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
Expected in: /usr/local/lib/libJPEG.dylib
in /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
```
Removing the /usr/local/lib link search path allows successful
compilation and testing on my OSX 10.11.6, with jpeg 8d installed into
/usr/local/lib via Homebrew. I realize this might be a problem with my
setup and not a universal issue, but as Homebrew is so common I thought
I'd submit this patch anyways.
magick-rust
A somewhat safe Rust interface to the ImageMagick system, in particular, the MagickWand library. Many of the functions in the MagickWand API are still missing, and those that are needed will be gradually added.
Dependenices
- Rust (~latest release)
- Cargo (~latest release)
- ImageMagick (version 6.9)
- Clang (version 3.5 or higher)
- Or whatever version is dictated by rust-bindgen
- rust-bindgen (version 0.19 or higher)
- This will be installed automatically if it is missing.
See the docs/Development_Setup.md file for details particular to each platform.
Build and Test
Pretty simple for now.
$ cargo build
$ cargo test
Example Usage
MagickWand has some global state that needs to be initialized prior to using the library, but fortunately Rust makes handling this pretty easy. In the example below, we read in an image from a file and resize it to fit a square of 240 by 240 pixels, then convert the image to JPEG.
use magick_rust::{MagickWand, magick_wand_genesis};
use std::sync::{Once, ONCE_INIT};
// Used to make sure MagickWand is initialized exactly once. Note that we
// do not bother shutting down, we simply exit when we're done.
static START: Once = ONCE_INIT;
fn resize() -> Result<Vec<u8>, &'static str> {
START.call_once(|| {
magick_wand_genesis();
});
let wand = MagickWand::new();
try!(wand.read_image("kittens.jpg"));
wand.fit(240, 240);
wand.write_image_blob("jpeg")
}
Description
Languages
Rust
99.7%
Dockerfile
0.3%